Capture vs ScreenshotOne
Two developer-focused screenshot APIs compared. We'll analyze pricing models, features, and developer experience to help you make the right choice.
Quick Overview
Established vs Modern: Two Developer-First Approaches
- CCapture
Founded: 2017
Developers: 1,600+ registered
Volume: 17M+ requests processed
Focus: Multi-API platform with pay-per-use pricing- SScreenshotOne
Founded: Recently
Developers: 1,000+ active
Volume: 1M+ monthly screenshots
Focus: Modern screenshot API with extensive integrations
Feature-by-Feature Comparison
A detailed breakdown comparing both services across key features, pricing, and capabilities.
Feature | Capture | ScreenshotOne |
---|---|---|
Established Since | 2017 | Recently launched |
Active Developers | 1,600+ registered developers | 1,000+ active developers |
Monthly Screenshots | 17M+ requests processed | 1M+ monthly screenshots |
Free Tier | 100 credits forever | 100 screenshots/month |
Starting Price | $15 for 2,500 credits | $17/month for 2,000 screenshots |
Pricing Model | Pay-per-use (No subscription) | Monthly subscription |
API Endpoints | Screenshots, PDF, Content, Metadata, AI Browser | Screenshots, PDF |
Built-in Proxies | Global CDN with caching | 18 countries |
No-code Integrations | Zapier, Slack integration | Zapier, Airtable, Make, Bubble |
Cookie Banner Handling | Disable cookie banners | Block cookie banners |
Mobile Screenshots | Device emulation available | Mobile and device-specific screenshots |
SDK Availability | Node.js, Go, Rust SDKs | Java, Go, Node.js, PHP, Python, Ruby, C# |
Developer Experience Comparison
See how both APIs handle common screenshot tasks and which offers better developer ergonomics.
Capture Implementation
ScreenshotOne Implementation
Pricing Models: Pay-per-Use vs Subscription
Understanding the cost implications of different pricing approaches for your use case.
CCapture Pricing
SScreenshotOne Pricing
Cost Analysis
Low volume (500 screenshots/month): Capture costs $1.50-$3, ScreenshotOne costs $17/month
Medium volume (5,000 screenshots/month): Capture costs $12.50-$25, ScreenshotOne costs $67/month
High volume (25,000 screenshots/month): Capture costs $62.50-$125, ScreenshotOne requires enterprise pricing
Which Service Should You Choose?
Both are excellent developer-focused APIs. Your choice depends on pricing preferences and feature requirements.
Choose Capture if:
- You prefer pay-as-you-go pricing without monthly subscriptions
- You need multiple APIs beyond just screenshots (PDF, content scraping, AI browser)
- You want better value for money with more credits per dollar
- You're building applications that require web content extraction and metadata
- You prefer working with an established service (since 2017)
- You want generous free credits without monthly limits
Choose ScreenshotOne if:
- You need built-in proxy support across 18 countries
- You require extensive no-code tool integrations (Airtable, Make, Bubble)
- You prefer comprehensive SDK support across many programming languages
- You need advanced mobile and device-specific screenshot capabilities
- You want a modern, developer-focused API with frequent updates
- You're comfortable with monthly subscription pricing
Frequently Asked Questions
Which service offers better value for money?
For most use cases, Capture offers better value due to its pay-per-use model. You only pay for what you use, with no monthly commitments. ScreenshotOne's subscription model works better for predictable, high-volume usage.
Can I switch between services easily?
Both services use similar API patterns for basic screenshot functionality. Migration is relatively straightforward, though you'll need to adjust for service-specific parameters and authentication methods.
Which has better SDK support?
ScreenshotOne offers more comprehensive SDK support across 7+ programming languages. Capture focuses on the most popular languages (Node.js, Go, Rust) with high-quality implementations.
Do both services support mobile screenshots?
Yes, both support mobile device emulation. ScreenshotOne has more device-specific presets, while Capture offers flexible viewport and device emulation options.
Start with 100 Free Credits
Try Capture risk-free with our generous free tier. No credit card required, no monthly commitments – just pure pay-as-you-go simplicity.